Representation of women - Making her strong and undistructable, strong character. Opposite to how women are usually represented.
feminism - Strong gender.
Gaming - playstation game and computer game, shows people, maily males playing on the game.
Influence of male audience - eye candy, influence of women audience - powerful
Narrative Structure
Presence of a narrator, evouloution (boob job), Disjointed, Linear, Chronilogical storyline.
Camerawork
Canted angle of person on the screen of the laptop.
Medium close ups and extreme close ups of the people being interviewed, this shows their facial expressions and gives the audience an idea of what they are feeling.
Shot frames of the game footage then went to the person on game.
Mise-en-scene
Guys all playing together, male audience, game played on mass, interviews, people moved left to right, props - computer and mice.
Sound
Music from the game (lara croft theme music)
Lara's voice, shows the audience what the character is like.
Guns from game, fighting, parts of the game.
Voiceover on the documentary was a male.
Quiet music in the background when the game was being played by people on the documentary.
Lara's voice, shows the audience what the character is like.
Guns from game, fighting, parts of the game.
Voiceover on the documentary was a male.
Quiet music in the background when the game was being played by people on the documentary.
Editing
Fast forward - footage was sped up on one part of the documentary, this is too fasten things up, maybe the less important bits.
Blurred image of the 'Lara Croft' game whilst person was talking.
Match on action shot.
Straight cuts all the way through, for example there was cut aways from interviews where it would cut to either a image or short clip of the game, this was when they were discussing parts of the game which would relate to the image or short clip of the game.
Fading - this was used when comparing Lara Croft up against Angelina Jolie, this was done by showing an image of Lara Croft and it fading into a picture of Angelina Jolie.
Blurred image of the 'Lara Croft' game whilst person was talking.
Match on action shot.
Straight cuts all the way through, for example there was cut aways from interviews where it would cut to either a image or short clip of the game, this was when they were discussing parts of the game which would relate to the image or short clip of the game.
Fading - this was used when comparing Lara Croft up against Angelina Jolie, this was done by showing an image of Lara Croft and it fading into a picture of Angelina Jolie.
Archive Material
Game of lara croft.
Clips of the film lara croft which included Angelina Jolie.
Angelina jolie interview/opinions.
Front covers of magazines showing Lara Croft and how big it had became.
Clips of the film lara croft which included Angelina Jolie.
Angelina jolie interview/opinions.
Front covers of magazines showing Lara Croft and how big it had became.
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